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Windows fails to identify as Windows when building the project using IL2...
Reproduction steps: 1. Open the attached project "1399596.zip" 2. Press File > Build and run 3. Observe the Text on the screen Expe... Read more
[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps: 1. Open the "UI Interaction" Scene in the attached project "VR.zip" 2. Go to File > Build Settings 3. Add "UI In... Read more
MissingMethodException in Player.log when calling Type.GUID in IL2CPP Build
Reproduction steps: 1. Open the user's attached project ("GuidTest.zip") 2. Build and Run the project 3. Open Player.log Expected r... Read more
GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps: 1. Open project "TestGuid.zip" 2. Open Build Settings window from File > Build Settings window 3. Build and Run ... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Press Add Open Scenes 4. Build and Run t... Read more
Build fails when building for iOS using IL2CPP and Realm Unity SDK
Reproduction steps: 1. Download and open the attached "IL2CPP_Repro.zip" project 2. Build for iOS 3. Observe the console window Exp... Read more
[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...
Reproduction steps: 1. Open the attached project "ONNXRuntimeBug.zip" 2. Go to Player Settings and set the "Scripting Backend" to "I... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
[Android][IL2CPP] SendTimeout returns incorrect values when project is b...
How to reproduce: 1. Open the attached "1403251_Repro.zip" project 2. Build and Run the "ScampleScene" on an Android device 3. In th... Read more
[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps: 1. Open the attached user's project "ReflectionBug.zip" 2. Build and run on a device 3. Open the application and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
- Warnings thrown when computing Positions in a 2D BlendTree are not helpful to the user