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[Android] IL2CPP Makes API Call Fail Using Await
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and Run4. Once built press the camera shutter ic... Read more
[IL2CPP] Generated code fails to compile when building a project that us...
How to reproduce:1. Open the user attached "IL2CPP_Bug" project2. Make sure the scripting backend is set to IL2CPP3. Build the proje... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more
JobComponentSystem is stripped when the project is built with IL2CPP
How to reproduce:1. Open the attached project "1181838.zip"2. Enable Autoconnect profiler in the project's build settings3. Build th... Read more
[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...
Steps to reproduce:1. Open user's attached project "Test2.zip"2. Build it on android as developer build with Scripting Backend: IL2C... Read more
[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP
How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps:1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 20... Read more
[IL2CPP] NAudio.dll library methods does not work on builds when using I...
How to reproduce:1. Open the attached project ("case_1204383-NAudio.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4.... Read more
NullReferenceException for Unity CIL Linker is thrown when dynamic type ...
Steps to reproduce:1. Open the attached project (case_1213399.zip)2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proj... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce:1. Open the attached project (case_1212919.zip)2. Attach "TestScript" to any GameObject3. Under Edit -> Projec... Read more
All about bugs
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