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[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings3. Switch to Android Platform and Build the p... Read more
"Error: IL2CPP error" thrown when building Dedicated Server for Linux
How to reproduce:1. Open the attached project "iamgoingcrazy.zip"2. Build And Run the project for Dedicated Linux Server Expected re... Read more
[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...
Steps to reproduce:1. Download attached project2. Build "Main" scene for Standalone3. Open build project Expected results: No except... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
[IL2CPP] System.Array.Copy() corrupts data with IL2CPP
When copying arrays using IL2CPP, the results differ from the ones when using Mono compiler. Steps to reproduce:1) Open the latest a... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
IL2CPP strips parameter attributes
Steps to reproduce:1. Open user attached project2. Build to anything that supports IL2CPP (Tested Android and iOS)3. Inspect debug.l... Read more
WebGL Player freezes on startup when calling GetMonoManagerPtr
How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build Settings... -> Build... Read more
[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce:1. Open attached project "NullableRepro.zip"2. Switch to Android Platform3. Build and run for on Android device (try IL... Read more
[Android][IL2CPP] Plugins returned value is different between x86 and AR...
Reproduction steps:1) Download and open user's attached project2) Build and run "game" scene on a device with x86 Instruction set Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning