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0
votes
Fixed

[IL2CPP]Crash on Application.LoadLevel

IL2CPP

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Sep 15, 2015

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Version/s: 5.1.3p3

To reproduce: 1) Create new project 2) Create two scenes ('scene1' and 'scene2') Optional: Add a different object in each scene (for... Read more

1
votes
By Design

[iOS][Texture2D] After destroying objects and new Texture2D is never cle...

IL2CPP

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Sep 16, 2015

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Version/s: 5.1.3p3

1. Open attached project 2. Build to iOS 3. Click "Open Camera", "Take Picture", Process Image" memory will increase 4. Click "Clean... Read more

0
votes
Fixed

[iOS] NullReference on app minimization when Socket.Select is used with ...

IL2CPP

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Sep 16, 2015

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Version/s: 5.2.0f3

1. Open attached project 2. Build to iOS with IL2CPP 3. When project is running minimize app 4. XCode will throw NullException 5. Re... Read more

0
votes
Fixed
0
votes
Won't Fix

[IL2CPP] Creating primitive results in crash

IL2CPP

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Sep 28, 2015

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Version/s: 5.3.0a4

1. Build on IOS. 2. Crash! Read more

0
votes
Postponed

[IL2CPP] NotSupportedException is thrown if custom marshaler is used

IL2CPP

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Sep 29, 2015

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Version/s: 5.1.2f1

1. Open attached project 2. Build to iOS with IL2CPP 3. NotSupportedException will be thrown Note: no repro with mono backend Read more

0
votes
Fixed

[IL2CPP] App freezes if ReaderWriterLock from threading is used

IL2CPP

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Sep 30, 2015

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Version/s: 5.2.0f3

1. Open attached project 2. Build to iOS with IL2CPP 3. App will freeze Note: no repro with mono Read more

0
votes
By Design

[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker

IL2CPP

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Oct 02, 2015

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Version/s: 5.0.1f1

1. Open attached project 2. Build to iOS with IL2CPP Note: no repro with mono Read more

0
votes
Fixed

[IL2CPP] Array.SetValue does not set proper values from enum

IL2CPP

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Sep 30, 2015

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Version/s: 5.2.1f1

1. Open attached project 2. Build to iOS with IL2CPP 3. Array.GetValues will return wrong values Note: no repro with mono backend Read more

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