Search Issue Tracker
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to IL2CPP 3. Open "ffi_unity.cs" and "ffi.cs" Correct: 4. Set pr... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more
[IL2CPP] UnityEngine.Ping thread leak
Reproduction steps: 1. Open the attached "Archive" project. 2. Build it for iOS and open the Xcode project. 3. Hold LMB on the Play ... Read more
[Android] [IL2CPP] NotSupportedException in static constructor when scen...
Steps to reproduce: 1) Download attached project 'NestedGenerics.zip' and open in Unity 2) Make sure Scripting Backend is 'IL2CPP' ... Read more
[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...
Steps to reproduce: 1) Open the attached project (OC link). 2) Build for iOS. The build takes a very long time and fails with a fat... Read more
[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)
Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more
[Android][IL2CPP] Plugins returned value is different between x86 and AR...
Reproduction steps: 1) Download and open user's attached project 2) Build and run "game" scene on a device with x86 Instruction set ... Read more
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce: 1) Open attached project 2) Build it for WebGL The process fails with these two errors: http://puu.sh/u78I7/d9d6df21c... Read more
Unity fails to convert classes into dex format when building il2cpp for ...
Steps to reproduce: 1. Open project from the provided oc.unity3d link 2. Build project for android using il2cpp -Error "Unable to co... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Search] Query Builder - uneditable NaN in Transform vectors
- Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
- [Search] Query Builder - "Input String was not in a correct format" error when changing query options
- MacOS Xcode project build fails when a package has PrivacyManifest
- [IL2CPP] Crash when closing the Player while an exception is thrown during exception handling