Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.5.0b3
Issue ID
831389
Regression
Yes
[IL2CPP] Crash in Update() on iOS and tvOS with Unity 5.5 beta
Steps to reproduce:
1) Open the latest attached project.
2) Build the project for iOS or tvOS.
3) Deploy and run the build on a device via Xcode.
The app crashes before the splash screen appears in Update() [inlined] reset_ + 4 at dynamic_bitset.h:886.
This crash does not occur if the Scripting API is set to Mono2x.
Reproduced on:
5.5.0b3, 5.5.0b2
Did not reproduce:
5.5.0b1, 5.4.1f1, 5.3.6p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment