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CIL Linker fails when there are many Scenes in build
How to reproduce: 1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project 2. Build to UWP Expected result: Build fails when... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
System.Net.Socket objects throw ArgumentException in IL2CPP after instal...
How to reproduce: 1. Install SDK 10.0.19041.0 ( https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ ) 2. Open the a... Read more
[IL2CPP] Build fails when compiling a struct with a long array inside it
Repro steps: 1. Open QA attached project "repro_1173310" 2. Make sure scripting backend is set to IL2CPP 3. Build the project Actu... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce: 1. Open the attached project("WebGL_Test") 2. Build and run Expected result: the program runs without errors Actu... Read more
[IL2CPP] BuildMethodException when building project where scripts contai...
How to reproduce: 1. Open "EmptyApp.zip" 2. In Project Settings -> Player -> Scripting Backend set IL2CPP 3. Build the project Expe... Read more
Crash on MissingMethodException when running a build
How to reproduce: 1. Open the user's attached project ("ReferenceConverterNotFound.zip") 2. Build and run Expected results: The pro... Read more
Socket creation crashes with SIGSEGV on Linux (Ubuntu 18.04) IL2CPP builds
How to reproduce: 1. Open the attached project (1274759.zip) 2. Press Ctrl+B to build and run the project 3. Observe the Player cras... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce: 1. Open User-supplied project 2. Build and run the project Expected: the build does not crash Actual: the build... Read more
A misleading error is thrown when Managed Code Stripping strips a part o...
How to reproduce: 1. Open the attached "1250707 repro" project 2. Open the Build Settings from File > Build Settings 3. Make sure th... Read more
All about bugs
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