Search Issue Tracker
Shadow of Unlit Shadow Matte not captured in Raytraced Reflections
Reproduction steps:1. Open user's the attached project "RTR_And_ShadowMatte.zip"2. Create and position camera under game object "cub... Read more
Adaptive probe volumes are leaking light when using Contribute Global il...
How to reproduce:1. Download and open the attached project2. Open the "apv light leaking" scene3. Enter "Play" mode4. Observe the cu... Read more
[HDRP] Disk light has an unnecessary raytracing checkbox
Disk lights as far as I know do not have any ray tracing support, but has a checbox to include for raytracing. We should maybe gray ... Read more
[APV] Probes disappear after chaning subdivision levels
This should be reproducible in any APV project, adding mine for convenience. 1) Bake with 27m subdivision 2) Enable APV debug to see... Read more
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible Result: Shadow i... Read more
[HDRP] Motion blur produces artifacts in the template
There are some strange artifacts when turning the camera in playmode. In case this is not a bug, but settings for Motion Blur need t... Read more
Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
[HDRP] Basic Indoors template Scene is completely white when loaded with...
How to reproduce:1. Open new HDRP project2. Open new "File -> New Scene -> Basic Indoors (HDRP)" Scene Expected result: The Sc... Read more
Terrain detail meshes do not receive the correct lighting when using Lig...
How to reproduce:1. Open the user attached "HDRP 12.1 Grass Bug.zip" project2. Open the "BugGrass" Scene found in the "BugGrass" fol... Read more
[HDRP] Water system throws errors when decal is off in HDRP asset and Dy...
Repro steps :- Open attached project- Open scene called "OutdoorsScene"- Select current HDRP asset and make sure disabling / enablin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Localization files are not created in the Xcode project
- Entity ID for Tile objects is serialized twice which throws an error when using Debug Inspector
- Shader Graph information icon appears below the Property Type Node
- Adding a new Multiplayer Player Tag in the Project Settings window creates a new section in the Project Settings window instead of a popup which is inconsistent with the Editor’s Tags workflow
- String.CompareOrdinal intermittently return non-zero for non-unique instances of empty strings when Mono scripting backend is used