Search Issue Tracker
Fix In Review for 2022.2.X
Votes
0
Found in
2022.2.0a3
2022.2.0a4
Issue ID
1403008
Regression
Yes
Shader warnings are thrown when opening and entering Play Mode in the HDRP Sample Scene Template project on 2022.2
How to reproduce:
1. Create a new HDRP Sample Scene Template project
2. Enter the Play Mode
3. Check the Console
Expected results: The Console is empty
Actual results: There are 3 warnings in the Console
Reproducible with: 2022.2.0a3, 2022.2.0a5
Not reproducible with: 2022.1, 2022.2.0a2
Note:
-The warnings are:
1. Shader warning in 'AmbientProbeConvolution': Program 'AmbientProbeConvolutionDiffuse', warning X4714: sum of temp registers and indexable temp registers times 256 threads exceeds the recommended total 16384. Performance may be reduced at kernel AmbientProbeConvolutionDiffuse (on metal)
2. Shader warning in 'AmbientProbeConvolution': Program 'AmbientProbeConvolutionDiffuseVolumetric', warning X4714: sum of temp registers and indexable temp registers times 256 threads exceeds the recommended total 16384. Performance may be reduced at kernel AmbientProbeConvolutionDiffuseVolumetric (on metal)
3. Shader warning in 'AmbientProbeConvolution': Program 'AmbientProbeConvolutionVolumetric', warning X4714: sum of temp registers and indexable temp registers times 256 threads exceeds the recommended total 16384. Performance may be reduced at kernel AmbientProbeConvolutionVolumetric (on metal)
-In 2022.2.0a3 there is only one warning
-In addition, there is a warning about unassigned script when entering the play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment