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0
votes
Fixed

[HDRP] alpha channel doesn't mapped properly with Triplanar

HD RP

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Nov 20, 2023

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more

0
votes
Fixed

Errors are thrown when picking VolumetricFog as Fullscreen Debug Mode

HD RP

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Nov 23, 2023

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Version/s: 2023.2.0a18, 2023.3.0a15

Steps to reproduce:1. Open any HDRP project2. Go to the Rendering Debugger (Window>Analysis>Rendering Debugger)3. Go to the Li... Read more

0
votes
Fixed

[Documentation] Ray Tracing Getting Started manual out of date

HD RP

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Nov 27, 2023

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Version/s: 2023.2.2f1

[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more

1
votes
Fixed

UI stops rendering when WaterSurface's Caustics are enabled

HD RP

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Dec 07, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

How to reproduce:1. Open the “WaterSurfaceCausticsBug.zip” Project2. Open the SampleScene3. Observe the Game View4. Enable Caustics ... Read more

0
votes
Fixed

[2023.2] HDRP Asset Settings Helper throws a NullReferenceException

HD RP

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Dec 11, 2023

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Version/s: 2023.2.4f1, 2023.3.0a18

How to reproduce: Open the attached project named WaterSampleProject Open Glacier Scene located in Samples/High Definition RP/16.0.4... Read more

0
votes
Fixed

[APV] Streaming null reference error spam

HD RP

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Dec 12, 2023

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Version/s: 2023.2.3f1, 2023.3.0b1

1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. Note: The repro can b... Read more

0
votes
Fixed

"NullReferenceException" is thrown when a Scene is loaded additively

HD RP

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Dec 13, 2023

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Version/s: 2023.2.4f1, 2023.3.0a19

How to reproduce:1. Open the attached project "DeleteMe1.zip"2. Open File>Build Settings…3. Enable Development Build4. Build And ... Read more

0
votes
Won't Fix

[HDRP] HDRP discard custom renderqueue setup in ShaderGraph

HD RP

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Dec 18, 2023

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Version/s: 2022.3.0f1, 2023.3.0a1

in ShaderGraph there is an option to select a custom renderqueue, it seems that if selected something else than "Auto", then the Val... Read more

0
votes
Won't Fix

GameObjects are shifted in Game view when DLSS is enabled

HD RP

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1

How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more

0
votes
Fixed

Materials are rendered after RenderPipelineManager.endCameraRendering wh...

HD RP

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the attached "win11_hdrp_endcamerarendering_issue" project2. Open the “OutdoorScene” and enter Play Mode3. ... Read more

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