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Fixed

Fixed in 2022.3.18f1, 2023.2.8f1

Votes

1

Found in

2022.3.15f1

2023.2.3f1

2023.3.0a17

Issue ID

UUM-58386

Regression

No

UI stops rendering when WaterSurface's Caustics are enabled

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How to reproduce:
1. Open the “WaterSurfaceCausticsBug.zip” Project
2. Open the SampleScene
3. Observe the Game View
4. Enable Caustics in the Inspector of the “WaterSurface” GameObject
5. Observe the Game View again

Expected result: UI (White square) is always rendered
Actual result: UI disappears when Caustics is enabled

Reproducible with: 2022.3.15f1, 2023.2.3f1, 2023.3.0a17
Couldn’t test with: 2021.3.33f1 (WaterSurface Component not available)

Reproducible on: Windows 11
Not Reproducible on: no other environment tested

Notes:
- Also reproducible in Player
- The “Fullscreen Passthrough” setting on the Camera must be enabled
- Render Mode of Canvas must be set to Screen Space - Overlay
- in 2023.3.0a17 enabling “Fullscreen Passthrough” is enough to stop rendering UI

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