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[HDRP] Decal additive normal blending doesn't work on shadergraph materials
Steps to reproduce: Download and open the scene in the attached project Look at the rendering of the game view Enable/disable "Addit... Read more
[HDRP] HDRP Cloud rotation does not allow for smooth rotation at low rot...
Steps to reproduce:1. Open the attached user's project "1550421-CloudRotation.zip"2. Open the "OutdoorScene.unity"3. Enter Play Mode... Read more
[HDRP][Pathtracer] Building Asset Bundles with Denoiser package cannot b...
!image-2023-05-09-17-27-45-572.png|thumbnail!Repro steps :- Open attached project- Select Asset > Build Asset Bundles- Wait a few... Read more
"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce:1. Open the “IN-40485_repo.zip“ project2. Open the “Empty“ scene3. Enter Play Mode4. Observe the Console Expected r... Read more
[HDRP] A minor issue with shadow resolution UI when multi selecting diff...
Version tested: trunk (2023.2.0a17) Steps to reproduce: 1) Create a new HDRP template 2) Crate multiple lights of different types 3)... Read more
Exposure information is carried to the next scene when using Volumetric ...
Reproduction steps:1. Open the attached “VolumetricCloudsBugProject” Project2. Open the “Assets/Scene1.unity“ Scene3. Enter the Play... Read more
[HDRP] New scene templates duplicate assets when saved.
Steps to reproduce : In an HDRP project Click on "File > New Scene" Select "Basic Indoors" Click "Create" Save the scene in the p... Read more
[APV] Max subdivisions warning not shown for all relevant spacing levels
h3. Repro: Navigate to the Probe Volume tab within the lighting window. Increase the "Max Probe Spacing" slider. h3. Observed: The w... Read more
Bunch of shader warnings on new 3D HDRP and HDRP Sample Scene template p...
Open any HDRP project on mac with recent version. I used 2023.2.a19 with simple 3D HDRP template. expected: console is clear result:... Read more
[HDRP] realtime Reflection probe makes volumetrics clouds wind stop
Repro steps :- Open attached project- Open scene called "Clouds"- Press play- Notice that reflection probe is set to realtime > o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS