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Fixed

Fixed in 2021.3.29f1, 2022.3.5f1, 2023.1.2f1, 2023.2.0a10

Votes

0

Found in

2021.3.27f1

2022.3.2f1

2023.1.0f1

2023.2.0a17

2023.3.0a3

Issue ID

UUM-36224

Regression

No

[HDRP] A minor issue with shadow resolution UI when multi selecting different lights

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Version tested: trunk (2023.2.0a17)

Steps to reproduce:

1) Create a new HDRP template

2) Crate multiple lights of different types

3) Multi select them and observe that the label next to resolution is "0 ()" (resolution - current quality asset). 

Expected behaviour: while different light types have different resolution tiers the quality asset is still the same. Label can be something like "--- (HDRP performant)". Or if resolutions are the same we can still display it too.  

 

Bonus issue:

1) Select one light - observe it has Ultra option in resolution dropdown

2) Select multiple lights - observe it goes up to high maximum

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