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[APV] Live Subdivision Preview is unstable, depending on camera position
Repro: Using the attached repro project: Add some geometry to the Scene, with an island between distinct areas. Ensure it is static.... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
The game window view is not rendered when Scene window rendering is not ...
Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce:1. Create a new HDRP Sample Scene Template project2. Enter the Play Mode3. Check the Console Expected results: The ... Read more
[HDRP] Refraction does not fallback to Reflection Probe cubemap when Gam...
Reproduction steps:1. Open the user's project2. Open “Assets/Scenes/Test” scene and enter Play Mode3. Rotate the "Quad" GameObject E... Read more
Console gets spammed with errors whenever Motion Vectors are disabled af...
How to reproduce:1. Open the attached “EmptyProject” project2. Select “PlayerControlerFPS” → “Main Camera” in the Hierarchy3. Enable... Read more
[HDRP] Wrong sets of culled objects are rendered when On-Demand shadow c...
Reproduction steps:1. Open the attached project “HDRP_Project”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
[HDRP] Volumetric clouds rendering is incorrect metal
With yesterdays build on windows clouds were working correctly, on todays build on mac they dont render properly. Thats why im fairl... Read more
Static Lighting Volumetric Clouds checkbox is not disabled but also unse...
Steps to reproduce:1. Open any HDRP project2. Go to Window>Rendering>Lighting3. Go to the Environment tab4. Remove the Environ... Read more
[HDRP] Console errors when selecting an object that has a child object c...
Steps to reproduce: 1. Create an empty Game Object2. Create an empty child Game Object under the object from step 13. Add a Reflecti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS