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Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
'Could not create texture' error is shown after importing texture
Steps to repro: 1. Open attached project; 2. In the Project folder multiselect four Rock texture files by using Shift-click; 3. Rig... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce: 1) Open the attach... Read more
Unity does not warn the user about invalid usage of DrawProcedural with ...
Steps to reproduce: 1. Open the attached project (MissingWarning.zip) 2. Open the Assets/DefaultScene.unity scene 3. Play the scene ... Read more
[Vulkan] Spline based particles behave incorrectly, and differ to DX11
Spline based particles (and quite a few others from this pack) function differently on VK to DX11. 1. Open attached project 2. Ope... Read more
[Metal][macOS] Incorrect shading on a specific 'grid' shader when metal ...
To reproduce: 1. Open repro project 2. Open 'Main' scene 3. Open game view 4. Enable/disable metal Expected: game view should be t... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more
Dynamic Meshes Built using Native Buffer causing unity to crash
Steps to reproduce: 1. Make sure you have a system with Oculus VR support and device connected 2. Open QA attached project 3. Press ... Read more
Scrolling second texture tiling and offset value constantly with animati...
The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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