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Black textures are generated when creating a compressed texture asset wi...
How to reproduce:1. Open the SampleScene in the attached "case_1183953_repro" project2. In the top menu bar click in TextureTest -&g... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more
Editors crashes on play when Graphics Emulator is turned off under OpenG...
Steps to reproduce:1. Launch Unity Editor with the -force-gles31aep argument2. Open the attached project3. Switch platform to Androi... Read more
WWW.texture shows wrong dimensions for a specific PNG texture
To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce:1. Open attached project2. Open scene crash.unity3. Select the Plane game object4. Attach the Cloth component to ... Read more
Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...
Reproduction steps:1. Open the attached project "case_898793_Crash.zip";2. Open the scene "Scene";3. Go to Game window and scale the... Read more
[SRP] Inspecting culling result
SRP Repo: Issue #1345 Good afternoon, I am in the process for a while to try to implement shadows in a custom SRP using the SRP demo... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more
Animated material color always returns default value at runtime
To reproduce: 1. Open project, attached by tester2. Open scene, if not open3. Press Play4. Press X on the keyboard, which prints the... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject