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0
votes
Not Reproducible

"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...

Graphics - General

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Apr 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a7

Reproduction steps:1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample)2. Open the project3. Open scene "Whiteb... Read more

0
votes
Duplicate

[LWRP] Lightweight rendering with tilemap Bug

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1192 Bug detail:Tiles disappear in game view, when tile is not visible in the scene view Read more

0
votes
Won't Fix

Crash on memcpy_repmovs when entering Play mode

Graphics - General

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Jun 18, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "memcpy_repmovs_crash.zip" project2. Open the "Bubbles.unity" scene3. Select "realSenseVGA60" in the Hi... Read more

2
votes
Fixed

[Material] - 2017.1 : Material reference appears to be missing on the Ho...

Graphics - General

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May 31, 2017

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Version/s: 2017.1.0b6

I was investigating a forum post about a user not being able to change the color of a cube via script. When I launched the app to th... Read more

0
votes
Fixed

Editor crashes while opening a prefab with UI:Canvas

Graphics - General

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Jan 22, 2020

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Version/s: 2020.1, 2020.1.0a21

Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project (871719-TestProject.zip)2. Select the texture in Project dialog3. Select Texture typ... Read more

0
votes
By Design

Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download Repro.zip and open "test" scene2. Disable the Blast and enable the Ribbon gameobject3. Press play not... Read more

0
votes
Duplicate

Crash on CullCastersCommon when assigning an infinite value in transform...

Graphics - General

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Apr 13, 2020

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Version/s: 2019.3.0f3, 2019.3.9f1, 2020.1.0a16, 2020.2

Reproduction steps:1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage")2. Open "CrashScene"3. Enter... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
By Design

When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth

Graphics - General

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May 24, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project "case_914339-smaller.zip";2. Open the scene "test";3. Enter Play mode and observe th... Read more

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