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0
votes
Won't Fix

Background is lighter when one of two camera's Viewport Rect is non-full...

Graphics - General

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Mar 25, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more

0
votes
By Design

High coordinate values in Object Transfrom causes their meshes to become...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project in Unity 2. Focus the editor view on the sphere object 3. Move around using your mo... Read more

0
votes
Fixed

Unity crashes when calling Material.SetColor with specific arguments

Graphics - General

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Nov 08, 2016

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Version/s: 5.6.0a1

Add the following code to a script or add the script from the attached project to a scene and press play in the Editor. Unity crashe... Read more

1
votes
Fixed

Depth not rendered to Temporary Render Textrue when MSAA enabled

Graphics - General

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Nov 01, 2016

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Version/s: 5.4.2f1

When we try to render to "temporary render texture" using CommandBuffer and MSAA is enabled, the depth is not preserved. Reproducti... Read more

0
votes
Fixed

Texture errors getting spammed into Console when gameObject is visible i...

Graphics - General

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Mar 16, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play Mode 4. Open the Scene view (make sure t... Read more

0
votes
By Design

[Graphics] Certain Graphics commands (SetViewport) only get applied to t...

Graphics - General

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Feb 01, 2018

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Version/s: 2017.3.0p3

BY DESIGN: Neither CommandBuffer.ClearRenderTarget or GL.Clear clears more than the first color buffer. We currently don't support c... Read more

0
votes
Fixed

[DX12] 3D Texture causing player crash

Graphics - General

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Jul 05, 2017

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Version/s: 2017.1.0f1

Step: 1. Open repro project, there is a cube using 3D texture 2. Build DX12 windows player and play Or use the "3dtexture.exe_dx12" ... Read more

0
votes
Fixed

Discrepancy between render texture and camera dimensions

Graphics - General

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Jan 19, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Open user attached project 2. Switch to 16:9 aspect ratio 3. "SetPixels32 called with invalid number of pixe... Read more

0
votes
By Design

Object gets corrupt/invisible when updating to Unity 5 or deleting the l...

Graphics - General

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Nov 03, 2016

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Version/s: 5.5.0x

Reproduction steps: 1. Download the attached "Stripped" project. 2. Open it with 4.7.2. 3. Open the "Stages/_Stage0a1 on the farm" s... Read more

1
votes
By Design

Camera fails to generate a depth texture

Graphics - General

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Oct 28, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open the attached project (ShaderPassesWithCameraDepth.zip) 2. Open the Fog of War/Examples/1. Image Effect/E... Read more

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