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0
votes
By Design

[LWRP] WaterTile.cs Camera.current null exception.

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1541 What happened? In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the functio... Read more

0
votes
Fixed

Blue highlight is not available for Contribute and Receive GI in Mesh Re...

Graphics - General

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Aug 27, 2019

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Version/s: 2019.3.0b1

Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more

0
votes
Won't Fix

"Transparent" render queue treats passes differently than "Geometry" or ...

Graphics - General

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Mar 04, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(PassSorting23.zip) 2. Open scene "PassSortingTogether" 3. Open Frame Debugger 4. Change... Read more

2
votes
Not Reproducible

[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...

Graphics - General

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Nov 23, 2016

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Version/s: 5.6.0a2

Steps to repro: 1. Open attached project and 'test' scene; 2. In the upper context menu bar select EXR -> Save RenderTexture; 3. Dr... Read more

0
votes
Fixed

[Graphics] Material.SetBuffer does not have an "int nameID" override method

Graphics - General

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Nov 22, 2016

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Version/s: 5.5.0f1

Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more

0
votes
Won't Fix

[Crash] crash when reinstalling gfx driver

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4p4

1) Open the editor 2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html 3) Observe the editor crash 4) Open... Read more

2
votes
By Design

MeshRenderer.additionalVertexStreams discards data if set in Awake

Graphics - General

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Jul 18, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project 'VertexDataTest.zip' and open in Unity. 2) Open scene 'AOTest' and press Play. No... Read more

2
votes
Fixed

[graphics] CommandBuffer.DrawRenderer crashes if material is null (from ...

Graphics - General

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Jul 21, 2016

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Version/s: 5.4.0f1

[Also check case 813052 and case 797906 when resolving this] Steps to reproduce the issue: 1. Open attached project. 2. Open scene ... Read more

0
votes
Not Reproducible

[LWRP] UV Set for LW shader

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1534 What happened? I cannot find the UV Set setting for LW Shaders. Is it possible to have Animated Scrolling tex... Read more

0
votes
Fixed

Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...

Graphics - General

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Dec 26, 2019

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Version/s: 2019.3.0a11, 2020.1, 2020.1.0a17

How to reproduce: 1. Open user-submitted project (custom vertex format-757826) 2. Open the SampleScene 3. Enter Play Mode Expected ... Read more

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