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3
votes
Fixed

Error "Trying to reload asset from disk that is not stored on disk" appe...

Graphics - General

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and "main" scene in it.2. Build Windows executable using Development Build settings.3... Read more

0
votes
Fixed

[Vulkan] HD template error spam: "Compute dispatch: missing texture ID <...

Graphics - General

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Sep 17, 2018

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Version/s: 2018.3.0b2

-e: follow up from case 1077485--errors being spammed on Vulkan for Linux and Windows, not being thrown on DX12 or Metal -repro:--cr... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -&gt; Sp... Read more

0
votes
Won't Fix

[Regression] Wrong normal map decoding after setting Android or iOS buil...

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more

0
votes
By Design

Textures break when GenerateMipMaps is disabled with Max Size set to 819...

Graphics - General

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Apr 05, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more

0
votes
Won't Fix

[Crash] crash when reinstalling gfx driver

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4p4

1) Open the editor2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html3) Observe the editor crash4) Open ed... Read more

2
votes
By Design

MeshRenderer.additionalVertexStreams discards data if set in Awake

Graphics - General

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Jul 18, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project 'VertexDataTest.zip' and open in Unity.2) Open scene 'AOTest' and press Play.Note: ... Read more

2
votes
Fixed

[graphics] CommandBuffer.DrawRenderer crashes if material is null (from ...

Graphics - General

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Jul 21, 2016

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Version/s: 5.4.0f1

[Also check case 813052 and case 797906 when resolving this] Steps to reproduce the issue:1. Open attached project.2. Open scene nam... Read more

0
votes
Not Reproducible

Unity crashes on ApplyMaterialPassWithCache when changing the Material S...

Graphics - General

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Sep 13, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open the user-submitted Project2. In the Project Window, click on the "New Material" and change the shader to "N... Read more

0
votes
Fixed

Graphics.DrawMeshNow uses SceneView camera matrix

Graphics - General

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Oct 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Download and open the attached project2. Select Tools &gt; Render to image test Expected result: SceneView cam... Read more

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