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Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...
How to reproduce: 1. Open the attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in the Hie... Read more
Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...
How to reproduce: 1. Open attached project "Projected Grid.zip" and scene "SampleScene" 2. In Hierarchy window, delete all children... Read more
Custom model's cloth constraints disappear and/or get scattered when ent...
How to reproduce: 1. Open the attached 'project-1186768.zip' project 2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress' 3. ... Read more
Unable to set the render target of a camera to the back buffer via a Com...
How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more
Canvas.BuildBatch 50% - 70% CPU spikes when dragging mouse from Unity wi...
To reproduce: 1. Open "ExtractedScene 2019.1.zip" project 2. Open "reproTryVeryMin.unity" scene 3. Enter Play mode 4. Scroll on the ... Read more
[Graphics] Shader errors are thrown when using DrawMeshInstancedIndirect()
How to reproduce: 1. Open the "SampleScene" in the attached "case_1175217-indirecterror" project 2. Press "Play" Expected results: ... Read more
Performance issue when Exposed Properties of the ShaderGraph Material co...
How to reproduce: 1. Delete the Library in the attached "BugReports2.zip" Project 2. Open the "Mat4ExposeBug" Scene 3. Click on "Cu... Read more
[GameView] VSync gets disabled in Game View after pausing and unpausing ...
How to reproduce: 1. Create a new Unity project 2. Enable 'Maximize On Play' for the Game View 3. Enable Stats for Game View 4. Ente... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
NullReferenceException when having Camera with RenderTexture output sele...
How to reproduce: 1. Create a new URP project 2. Create a new Render Texture 3. Assign the Render Texture to a Camera GameObject 4. ... Read more
All about bugs
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