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0
votes
Fixed

SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...

Graphics - General

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Dec 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project ("case_1205853-TriplanarBug.zip") 2. Open the repro scene ("SMRBoundsBug/SMRBounds") ... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more

0
votes
Fixed

Some normal maps has ripple effect and appears to be lower in quality wh...

Graphics - General

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Jul 15, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more

0
votes
By Design

CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Open the "demo.unity" scene 3. Enter Play mode Expected result: Both Render Textu... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "Compute Shader Tests.zip" 2. Open the play mode 3. Click on the buttons... Read more

0
votes
Won't Fix

CullingGroup.QueryIndices() returns different results when executing a b...

Graphics - General

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May 14, 2019

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Version/s: 2017.4.0f1, 2018.3.13f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive 2. Launch a Batch file "start.bat" w... Read more

0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "SkinnedMeshFlicker.zip" 2. Open "Ninja" scene 3. Select "RightUpperLeg" (Ninja > Root > ... Read more

0
votes
By Design

[TextureImporter] Texture Importer applies settings before they are Appl...

Graphics - General

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May 28, 2019

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Version/s: 2019.2.0a6, 2019.3.0a4

How to reproduce: 1. Open the attached project 2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1179336_repro.zip and open "SampleScene" 2. Enter play mode Results: Editor crashes when creating ... Read more

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