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3
votes
Won't Fix

Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...

Graphics - General

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Feb 23, 2018

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Version/s: 2018.1.0b8

Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more

0
votes
Fixed

[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b8

How to reproduce: 1. Open the submitted project 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected result: 'Texture creati... Read more

0
votes
Fixed

[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...

Graphics - General

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Aug 17, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more

0
votes
Fixed

Enabling Graphics Jobs results in UI flickering in non-development build...

Graphics - General

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May 27, 2016

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Version/s: 5.4.0b19

UI elements in master (non-development) builds will flicker continuously when the new "Graphics Jobs (Experimental)" feature is enab... Read more

0
votes
Not Reproducible

ByteAddressBuffers doesn't work in compute shaders

Graphics - General

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May 17, 2016

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Version/s:

First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5... Read more

0
votes
Fixed
0
votes
Fixed

[Docs] Compute Shader asset reference button directs to a broken link

Graphics - General

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Sep 23, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "NewComputeShader" 3. In the Inspector Wi... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project (871719-TestProject.zip) 2. Select the texture in Project dialog 3. Select Texture ... Read more

0
votes
Fixed

Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...

Graphics - General

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more

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