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Mesh assets that have a serialization version of 6 don't import properly...
Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more
AlphaToMask renders incorrectly in OpenGL and Vulkan
Steps:1. The repro scene has a sphere using AlphaToMask in Shader.2. Build Windows player or Android apk3. Run with DX11, GLCore and... Read more
Standalone player can not be launched with -force -vulkan if Auto Graphi...
Reproduction steps:1. Download project attached.2. Build standalone player and make sure that Auto Graphics API is marked.3. Open pl... Read more
ByteAddressBuffers doesn't work in compute shaders
First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5a... Read more
[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more
[Graphics] Camera Clear flags slected "Don't clear" duplicates and inver...
Steps to reproduce:1. Download and open project "NewBug"2. Open "Main" scene3. Select Camera Clear Flags to "Don't Clear" Notice how... Read more
Point light shines unevenly at some directions when at high range
To reproduce:1. Open project "766498 repro.zip"2. Open the scene "Game"3. Zoom out so the whole plane is visible4. Observe that the ... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more
[Regression] Wrong normal map decoding after setting Android or iOS buil...
Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more
Unity does not rotate JPEG images
Unity does not collect jpeg rotation data which results in jpeg image to be always horizontal, while everything works as expected wi... Read more
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