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BC7 doesn't compress alpha textures correctly
To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more
In play mode there are small lag spikes, when using VSync
Reproduction steps:1. Download unitypackage attached. (StutteringTestProject_1.unitypackage)2. Create new project.3. Import unitypac... Read more
If the draw call before a DrawMeshInstanced call has a negative scale, t...
Reproduction steps:1. Open project attached (Repro project.zip).2. Disable "Sphere (1)". Expected result: Floating cubes will remain... Read more
PNG Sprites saved as an 8-bit file have their transparency ignored no ma...
To reproduce:1. Open attached project "PNGImport.zip"2. Open "New Scene" scene.3. Drag "cloud 1" and "Tester0" Sprites into the scen... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more
Drastic color shift in skybox using EXR skybox after unity 5.4.0b8
Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more
Setting Camera.main.opaqueSortMode to NoDistanceSort still sorts objects...
Reproduction steps:1. Open project attached(Sorting.zip)2. Open scene "SortingTest"3. Press play.4. Open frame debugger. Expected re... Read more
Using OverrideGeometry on instantiated sprite produces different results...
How to reproduce:1. Open user provided project2. Enter play mode and note that all sprites change to yellow3. Build for Standalone5.... Read more
DrawMeshInstanced does not write to _CameraDepthNormalsTexture with Forw...
DrawMeshInstanced does not write to _CameraDepthNormalsTexture when Forward Rendering Path is used, thus, the Edge Detection image e... Read more
[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...
Steps to reproduce:1. Download Project and open scene "new".2. Press play and open frame bugger3. Navigate to RenderDeferred.Forward... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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