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Issue ID




Using OverrideGeometry on instantiated sprite produces different results in build than in editor

Graphics - General



Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open user provided project
2. Enter play mode and note that all sprites change to yellow
3. Build for Standalone
5. Launch built application
5. Notice the sprite that gets instantiated is different from others

Expected behaviour: OverrideGeometry behaviour is consistent between editor and built app
Actual behaviour: Using OverrideGeometry on instantiated sprite produces unexpected results.

Reproduced on: 5.4.2p1, 5.4.3f1, 5.4.4f1, 5.5.0p3, 5.6.0b2
Not reproduced on: 5.3.7p3, 5.4.0f1, 5.4.1f1, 5.4.2f1, 5.4.2f2
Regression introduced in: 5.4.2p1

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