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0
votes
Fixed

Skybox ambient light changed between 5.2 and 5.3

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project's scene "s1" in 5.2 and 5.3. 2. Spheres' lightning is different. (see attached image) ... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

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Oct 01, 2018

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Version/s: 2018.2.0a1, 2018.2.1f1

How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more

0
votes
Not Reproducible

Editor Freeze / Graphic Issues on disabled Images after reparenting

Graphics - General

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Jul 26, 2017

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Version/s: 5.6.2p4

Steps to reproduce editor freezing: 1. Open user attached project "CrashProject II.zip" 2. Enter play mode 3. Wait a couple of secon... Read more

0
votes
Won't Fix

Motion vectors return wrong values when the aspect ratio has a fractiona...

Graphics - General

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Feb 16, 2017

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Version/s: 5.6.0b8

To reproduce: 1.Download and open attached project. 2.Open "Test" Scene. 3.Enter Play mode. 4.Select Aspect ratio of the game view ... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

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Jan 03, 2017

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Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Won't Fix

Rendering a mesh using different vertices with same uv-coordinates rend...

Graphics - General

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Jul 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more

0
votes
Not Reproducible

Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...

Graphics - General

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Feb 11, 2017

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Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project "Test 5.5.zip" with Unity 5.5; 2. Take a look at the noise; 3. Open the " Alpha On... Read more

0
votes
Fixed

[GI] White "bleed" from objects on Sky/BGColor in reflection probes

Graphics - General

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Jan 18, 2016

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Version/s: 5.4.0b2

All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
Fixed

Editor crashes while opening a prefab with UI:Canvas

Graphics - General

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Jan 22, 2020

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Version/s: 2020.1, 2020.1.0a21

Steps: 1. Open attached project 2. Find NewSaveSlot prefab 3. Double-click on it to open ==> Editor crashes The regression was int... Read more

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