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Errors in Console 'Dynamic batching: index buffer destination is NULL' w...
Steps to reproduce: 1) Download attached project 'DynamicBatch.zip' and open in Unity2) Open scene 'CampaignStage_2' and press Play3... Read more
Running standalone DX12 build crashes
1. File->Build & Run.2. Crash. Reproduced: 5.1.0b4 Read more
[SRP] Objects lit by multiple Spot lights sometimes have their _unityLig...
How to reproduce:1. Open the attached "LightIndicesBug.zip" project2. Open scene "SampleScene"3. Open Window > Analysis > Fram... Read more
[Regression] Fatal error when selecting child of LOD group parent in the...
Steps to reproduce:1. Open attached project2. Drag "JurassicTrees/Tree_LODs_11" prefab from the project view to the scene view3. Sel... Read more
A game in exclusive fullscreen freezes and doesn't go back to fullscreen...
When an empty project using exclusive fullscreen is alt+tabbed it freezes.DX9 and DX11, in DX9 I can't even alt+tab properly - getti... Read more
[Crash] crash when reinstalling gfx driver
1) Open the editor2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html3) Observe the editor crash4) Open ed... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
[TextureImporter] Texture Importer applies settings before they are Appl...
How to reproduce:1. Open the attached project2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled a... Read more
[Grahics-General] The font name is not getting updated, on changing "Fon...
The font name is not getting updated, on changing "Font Names" property from the inspector. Steps to repro:1. Open attached project.... Read more
[MovieTexture][OSX] Standalone player resizing issues
Resizing windowed player sometimes breaks playback, also moving from windowed -> fullscreen creates artifacts in areas outside mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes