Search Issue Tracker

0
votes
Fixed

[HDRP] Wrong CameraType of "Preview Camera"

Graphics - General

-

May 03, 2018

-

Version/s:

The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):if... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

-

Jan 03, 2017

-

Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Fixed

[Mobile] If 'Clear Flags' option is set to 'Don't Clear' on camera the w...

Graphics - General

-

Jun 15, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Attach scene 'Main' to build.3) Deploy to Android device or iOS device via Xcode.... Read more

0
votes
Fixed

Scrolling second texture tiling and offset value constantly with animati...

Graphics - General

-

May 08, 2017

-

Version/s: 2017.1.0b4

The repo scene has the animation to scroll the 2 layers of texture's tiling and offset values on material, with constant speed (line... Read more

0
votes
Fixed

Resizing editor tabs results in artifacts

Graphics - General

-

Oct 14, 2015

-

Version/s: 5.3.0b3

Projects Steps: 1. Open new Project.2. Resize it like crazy (Check GIF).3. You should get some rendering artifacts. Read more

0
votes
Fixed

Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...

Graphics - General

-

Jan 13, 2020

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more

0
votes
By Design

Standalone player can not be launched with -force -vulkan if Auto Graphi...

Graphics - General

-

Jul 12, 2017

-

Version/s: 5.6.2f1

Reproduction steps:1. Download project attached.2. Build standalone player and make sure that Auto Graphics API is marked.3. Open pl... Read more

0
votes
Fixed

[OpenGL] Crash when rendering modified meshes to RenderTexture

Graphics - General

-

Mar 13, 2015

-

Version/s: 5.0.0f2

Steps to reproduce : - start Unity using in OpenGL mode- import the project attached- open the scene- press play and Unity will cras... Read more

0
votes
Fixed

Preview of the other material color is changed to the color of the mater...

Graphics - General

-

Sep 28, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more

0
votes
Fixed

Windows Standalone build crashes when Vulkan is enabled

Graphics - General

-

Apr 05, 2017

-

Version/s: 5.6.0f3

To reproduce:1.Create empty project2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API3.Build the pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.