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Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...
Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more
coming back to computer after windows screensaver was on,
coming back to computer after windows screensaver was on, gives this error message: allocation 0x00000000 already registered (at) C:... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more
Dynamic batching doesn't work on meshes respectively using Color and Col...
Steps to reproduce:1. Open the scene in the project2. Enter play mode3. Observe Frame debugger Actual: the two meshes are batched se... Read more
Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened--- This happens on Standalone (NOT Editor)This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and second s... Read more
Some shaders cause fog to change depending on angle that camera has
Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more
Crash on generating lighting in a scene with meshes that doesn't have UVs
Reproduction steps:1. Open the project attached by the user2. Open "chillroom broken"3. Click "Generate Lighting" in the Lighting Wi... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Steps... Read more
Texture2DArray.Apply() fails to free texture's system memory after uploa...
To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project.2. Open "main" scene.3. Enable "LoadTextureArra... Read more
Checking/Unchecking "Mipmaps" breaks the mipmaps
To reproduce:1. Open attached project2. Open Test scene3. Select cubemap_arctic in project view4. Check/Uncheck Mipmaps checkbox and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes