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1
votes
Fixed

[Vulkan][Android]Enabling Graphics Jobs along with BlendShape on Vulkan ...

Graphics - General

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May 28, 2020

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Version/s: 2019.3, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "GraphicsJobsAnimatorIssue-2019.3.zip" 2. Play the "SampleScene.unity" in Ed... Read more

0
votes
Fixed

Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...

Graphics - General

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Jun 03, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1.0b10, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more

0
votes
Fixed

"Property (_BaseColor) already exists. Use SetTexture instead." thrown w...

Graphics - General

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Apr 21, 2020

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Version/s: 2019.3.8f1, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Regressions2019.3.10.zip" and scene "SampleScene" 2. In Project window, Reimport 'SetTe... Read more

0
votes
Duplicate

Non-readable meshes that aren't saved in a file can't be read in Edit mo...

Graphics - General

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Jun 08, 2020

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Version/s: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12

How to reproduce: 1. Open user-submitted project (MeshIsReadable.zip) 2. Open the SampleScene 3. Select the 'Main Camera' GameObject... Read more

0
votes
Duplicate

[Graphics][Android] 2D Texture is overlayed on top of itself if Mesh Fil...

Graphics - General

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May 30, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "MinimalQuadTest.zip" 2. In the "Assets" folder open "TestScene.unity" 3. Bu... Read more

0
votes
Fixed

An error is thrown in the Console Window when copying a Compressed Textu...

Graphics - General

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May 21, 2020

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Version/s: 2020.1.0b4, 2020.2, 2020.2.0a10

How to reproduce: 1. Open the attached project "case_1249421-Project.zip" 2. In the Editor's top toolbar, go to BugReport > Crash ed... Read more

0
votes
Fixed

Crash on generating lighting in a scene with meshes that doesn't have UVs

Graphics - General

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Jun 07, 2020

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Version/s: 2018.4, 2018.4.20f1

Reproduction steps: 1. Open the project attached by the user 2. Open "chillroom broken" 3. Click "Generate Lighting" in the Lighting... Read more

0
votes
Fixed

'The texture wasn't created with the UAV usage flag set' error is throw...

Graphics - General

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.2f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached 'project-1231790.zip' project 2. Load the 'Main Scene' scene 3. In the Hierarchy window selec... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

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