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0
votes
By Design

Enabling Anti Aliasing affects "HBAO plus" plugin rendering buffer orien...

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

1. Open attached Unity project.2. Open "Test" scene.3. Move "Main Camera" close to the doors.4. Play the scene.5. Go to "Edit > "... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

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Oct 05, 2015

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Version/s: 5.2.1p2

To Reproduce:1. Open the attached project in the Editor and "CrashTestScene" scene.2. Press play.2. (Alternative) Clicking on the Ub... Read more

0
votes
Fixed

Increased texture memory usage on LoadRawTextureData

Graphics - General

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Sep 25, 2015

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Version/s: 5.2.1p1

If you use LoadRawTextureData to import an ETC texture instead Resources.Load, you will get more memory usage. Read more

0
votes
Won't Fix

[GL LEGACY] Reflections rendered in/by combination of Windows, OpenGL, D...

Graphics - General

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Sep 25, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and open attached project. It has a scene made of simple static geometry, reflection probe, a visible... Read more

1
votes
Fixed

[Graphics] Linear Lighting isn't consistent between Editor and Standalon...

Graphics - General

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Sep 01, 2015

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Version/s: 5.2.0f2

To Reproduce: 1. Build the attached project for standalone with Linear lighting ( add the oceanview.unity3d asset bundle to the stan... Read more

0
votes
Fixed

[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...

Graphics - General

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Sep 05, 2015

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Version/s: 5.2.0f2

1. Open attached project "repro_725280.zip"2. Load "Main" scene and play3. Wait for the man to walk to screen centre and the menu wi... Read more

0
votes
Won't Fix

Using command buffers to blit the scene depth won't work

Graphics - General

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Dec 01, 2015

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Version/s: 5.2.3f1

In deferred rendering using BuiltinRenderTextureType.Depth in CommandBuffer.Blit produces the following warning: "CommandBuffer: bui... Read more

0
votes
Fixed

Loading one image w/ WWW causes second random image to appear in standal...

Graphics - General

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Oct 24, 2015

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Version/s: 5.2.2p1

Steps to reproduce:1. Download and open attached project "repro_739115.zip"2. Open scene "testscene" and play it3. (EXPECTED RESULT)... Read more

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