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Won't Fix
Votes
0
Found in
5.2.0f3
Issue ID
730452
Regression
Yes
[GL LEGACY] Reflections rendered in/by combination of Windows, OpenGL, Deferred, AMD GPU are broken
Steps to reproduce:
1. Download and open attached project. It has a scene made of simple static geometry, reflection probe, a visible reflective surface and a moving camera.
2. Enter play mode
3. Notice that reflection inconsistently lags behind camera movement or isn't rendered at all, depending on angle. This is also reproducible in scene view.
Reproduced with:
Windows 10, AMD Radeon R9 290
Windows 8.1, ATI Radeon HD 4770
OpenGL graphics API
Why is this not going to be fixed?
In upcoming Unity 5.3.0 version, OpenGL 2.x support is deprecated and OpenGL Core should be used.
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