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0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce: 1. Create a new project 2. Enable "Maximize On Play" in the Game View 3. Enable Stats in the Game View 4. Enable... Read more

0
votes
Fixed

[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer

Graphics - General

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Mar 23, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Select Monster in Hierarchy 3. In Inspector Mesh Type should be "Crash" 4. En... Read more

4
votes
Fixed

Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...

Graphics - General

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

How to reproduce: 1. Open the attached project named "Case_1230441" 2. Open the "2DTest" Scene 3. Open the Tile Palette 4. Draw a fe... Read more

0
votes
Not Reproducible

[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...

Graphics - General

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Mar 09, 2020

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Version/s: 2020.1, 2020.1.0a25, 2020.2

Repro steps: 1. Open attached project 2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled 3. Buil... Read more

0
votes
By Design

[FrameDebugger] Camera Color property title in FrameDebugger is updated ...

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a4

The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more

0
votes
Fixed

[Graphics] Game View Skybox flickers on resizing its Window with Frame D...

Graphics - General

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Mar 30, 2020

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Version/s: 2020.1.0a11, 2020.1.0b4, 2020.2

On resizing the Game View Window or changing the layout with the Frame Debugger Enabled the Game View Skybox flickers and the memory... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce: 1. Open attached Project "Case_1232580" and load "SampleScene" 2. Press Play Reproducible with: 2019.3.8f1, 2020.... Read more

0
votes
Fixed

[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...

Graphics - General

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Apr 03, 2020

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Version/s: 2019.3.0a5, 2020.1, 2020.2, 2020.2.0a5

Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more

4
votes
Fixed

AsyncGPUReadback.Request never releases unused allocated memory

Graphics - General

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Apr 06, 2020

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Version/s: 2020.1.0a19, 2020.1.0b4, 2020.2

Steps to reproduce: 1. Open the attached project (case_1234193.zip) 2. Open Task Manager (Ctrl+Shift+Esc on Windows) or Activity Mon... Read more

0
votes
Not Reproducible

[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...

Graphics - General

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Apr 07, 2020

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Version/s:

Test EditorTests - WindowsEditor (Isolated Packages Verified) Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Edi... Read more

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