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2
votes
Fixed

[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...

Graphics - General

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Oct 28, 2019

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Version/s: 2019.1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Create a new Unity project 2. Download and import the LWRP/URP package 3. Create a rendering asset and set it i... Read more

0
votes
Won't Fix

[AssemblyDependency] [AMD] Failed to check assembly error thrown on crea...

Graphics - General

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Nov 27, 2019

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Version/s: 2020.1.0a15

Failed to check assembly error thrown on creating new Project Steps to Reproduce: 1. Create a new Project Expected Result: New Pr... Read more

0
votes
Fixed

[MeshAPI] Warning/error should be reported for wrongly passed VertexAttr...

Graphics - General

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Nov 20, 2019

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Version/s: 2019.3, 2019.3.0b11

New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/Scri... Read more

0
votes
Fixed

Creating temporary RenderTextures with a RenderTextureDescriptor severel...

Graphics - General

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Nov 23, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b11, 2020.1

How to reproduce: 1. Open user-submitted project (TtempRT_desc2019.3) 2. Open the SampleScene 3. Enter Play Mode 4. Open Window > An... Read more

0
votes
Fixed

Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...

Graphics - General

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Dec 01, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

To reproduce: 1) Open the attached project and "Infinite Water Demo" scene 2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1,... Read more

0
votes
Fixed

Skinned Mesh flickering when "Compute Skinning" is checked

Graphics - General

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Dec 02, 2019

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Version/s: 2019.3.0b6, 2019.3.0f1

How to reproduce: 1. Open attached project "Case_1202430" 2. Load "Romans Pack - Low Poly (HA)\Demo Scene" 3. Open Project Settings ... Read more

0
votes
Won't Fix

[SRP] Display gizmos as quads in wireframe mode in scene view

Graphics - General

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May 29, 2019

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Version/s:

Steps to reproduce: - Be in a project with one of the SRP (LWRP or HDRP) enabled and working. - Have any object that displays an i... Read more

0
votes
By Design

[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...

Graphics - General

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Dec 03, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the attached DXT1CrunchedTest.zip project 2. Go to the Project window and select RandomStart.png 3. Inspec... Read more

0
votes
Fixed

Mesh Inspector becomes slow to use when inspecting a large Mesh with Ble...

Graphics - General

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Dec 13, 2019

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Version/s:

Steps to reproduce: 1. Open the attached project 2. Select the "RigidComplex" asset in the Project panel 3. Click the arrow to its r... Read more

1
votes
Fixed

Crash on UnityEditor.Handles.Internal_FinishDrawingCamera when moving ar...

Graphics - General

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Dec 15, 2019

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1.0a1

Steps to reproduce: 1. Open the attached project ("1205699.zip") 2. Open "SampleScene" 3. Bake occlusion (Occlusion window -> Press ... Read more

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