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0
votes
Active

Anti Aliasing produces artifacts with World Space Text when Multi Sampli...

Graphics - General

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Jul 12, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more

0
votes
Fixed

[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4.29f1

To reproduce: 1. Open attached project "ShaderTest copy.zip", scene Start 2. Build and Run the project 3. Observe the model in built... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

2
votes
By Design

Warning says instancing will be disabled when used with static batching ...

Graphics - General

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce Just open the attached project and scene inside Expected: The cube is green Actual: The cube is red Reproduced in 20... Read more

0
votes
Won't Fix

Misleading warning is thrown when enabling Soft Particles in Project Set...

Graphics - General

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project or open an existing one 2. Navigate to Edit -> Project Settings -> Quality 3. Enable Soft ... Read more

5
votes
Active

Sprite is rendered with vertical line artifacts when it's assigned to 'S...

Graphics - General

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce: 1. Open the attached '1167669.zip' project 2. Open 'Test' scene 2. Zoom in Game Objects of Canvas in the Scene tab... Read more

5
votes
Active

CopyTexture() throws an error when copying compressed Texture

Graphics - General

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug" 2. Make sure that "copyTextureFailur... Read more

0
votes
Duplicate

Shadows of the Objects created with Graphics.DrawInstancedIndirect turn ...

Graphics - General

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce: 1. Open the "InstancingNormalsTest" Scene in the attached "InstancedShadowBugTest.zip" Project 2. enter Play Mode ... Read more

0
votes
Fixed

[Graphics] Changing Wrap Mode property on Texture2DArray is slow and cha...

Graphics - General

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Jul 31, 2019

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Version/s: 2019.3.0a8

How to reproduce: 1) Load the attached project TextureArrayIssueProjectCreated19.3a10.rar. 2) Run the editor script Build/Build Cour... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce: 1. Open user's attached project 2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2... Read more

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