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0
votes
Fixed

[FrameDebugger] Most of the draw calls in its slider are jammed into one...

Graphics - General

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Jul 11, 2019

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Version/s: 2019.3.0a6

To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more

0
votes
Fixed

Some normal maps has ripple effect and appears to be lower in quality wh...

Graphics - General

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Jul 15, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more

1
votes
Won't Fix

Memory leak in Scene Memory/RenderTexture when Scene View is active and ...

Graphics - General

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Jul 16, 2019

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Version/s: 2018.4, 2019.1, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download the tester-attached archive(SSMS.zip) 2. Create a new Unity project 3. Import the SSMS folder 4. Reset... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps: 1. Open attached project 2. Open SampleScene, hit play 3. On ProjectView, select the RenderTexture asset 4. On inspector, obs... Read more

0
votes
Fixed

[LWRP] Editor crashes on changing Color Space Linear to Gamma

Graphics - General

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Jul 18, 2019

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Version/s: 2019.3.0a10

Editor crashes on changing Color Space Linear to Gamma in LWRP project . Steps to repro: 1. Create a new LWRP project. 2. File > Bu... Read more

0
votes
Won't Fix

Anti Aliasing produces artifacts with World Space Text when Multi Sampli...

Graphics - General

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Jul 12, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more

0
votes
Fixed

[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4.29f1

To reproduce: 1. Open attached project "ShaderTest copy.zip", scene Start 2. Build and Run the project 3. Observe the model in built... Read more

1
votes
Won't Fix

GL viewport is wrongly scaled when there's a camera which has a partial ...

Graphics - General

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more

2
votes
Fixed

Warning says instancing will be disabled when used with static batching ...

Graphics - General

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce Just open the attached project and scene inside Expected: The cube is green Actual: The cube is red Reproduced in 20... Read more

1
votes
Duplicate

GameObject selection get slower depending on the amount of dlls in the p...

Graphics - General

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Jul 23, 2019

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Version/s: 2019.3.0a5

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. In the scene view, select cube and then sphere a few times. Expect... Read more

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