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[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce: 1) Create a new project 2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more
Memory leak in Scene Memory/RenderTexture when Scene View is active and ...
How to reproduce: 1. Download the tester-attached archive(SSMS.zip) 2. Create a new Unity project 3. Import the SSMS folder 4. Reset... Read more
Camera.targetTexture is respecting Camera rect
Steps: 1. Open attached project 2. Open SampleScene, hit play 3. On ProjectView, select the RenderTexture asset 4. On inspector, obs... Read more
[LWRP] Editor crashes on changing Color Space Linear to Gamma
Editor crashes on changing Color Space Linear to Gamma in LWRP project . Steps to repro: 1. Create a new LWRP project. 2. File > Bu... Read more
Anti Aliasing produces artifacts with World Space Text when Multi Sampli...
How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more
[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...
To reproduce: 1. Open attached project "ShaderTest copy.zip", scene Start 2. Build and Run the project 3. Observe the model in built... Read more
GL viewport is wrongly scaled when there's a camera which has a partial ...
How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more
Warning says instancing will be disabled when used with static batching ...
To reproduce Just open the attached project and scene inside Expected: The cube is green Actual: The cube is red Reproduced in 20... Read more
GameObject selection get slower depending on the amount of dlls in the p...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. In the scene view, select cube and then sphere a few times. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow