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0
votes
Fixed

PlayerLoop > GC.Alloc is allocating every frame when using SRP

Graphics - General

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0f1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more

0
votes
Duplicate

Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

Steps to reproduce:1. Open Users attached project "TryNewUnity.zip"2. Open "MainScene"3. Enter Play Mode4. Notice the Cube on the ri... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
Won't Fix

Crash on memcpy_repmovs when entering Play mode

Graphics - General

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Jun 18, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "memcpy_repmovs_crash.zip" project2. Open the "Bubbles.unity" scene3. Select "realSenseVGA60" in the Hi... Read more

0
votes
Fixed

Unity Editor crashes on amdMtlBronze_FillInUBMSurfaceInfo when switching...

Graphics - General

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Jun 23, 2019

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Version/s: 2019.1.0a11, 2019.1.7f1, 2019.2.0a1

Steps to repro:1. Open a new project2. Go to Unity -> Preferences -> General3. Switch device to use to "Intel Iris Pro Graphic... Read more

0
votes
Fixed

Errors "Bone index is not within the number of bones" are thrown when re...

Graphics - General

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Jun 24, 2019

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Version/s: 2019.1.0a9, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1165175-bug_remove_skin.zip")2. Reimport the "male_body.fbx" asset3. Inspect co... Read more

0
votes
By Design

Emission in custom shader shows different bloom than standard shader whe...

Graphics - General

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Jun 24, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open the attached project("Emission_Bug")2. Go to Project > Assets > Scenes and open SampleScene3. Observe... Read more

0
votes
Fixed

Frame Debugger shows incorrect ShaderProperties input arrays

Graphics - General

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Jul 01, 2019

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Version/s:

Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more

1
votes
Fixed

[Graphics General] Invalid OpenGL Context for rendering exception is thr...

Graphics - General

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Jul 01, 2019

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Version/s: 2019.3.0a8

Invalid OpenGL Context for rendering exception is thrown continuously on restarting the editor after changing Graphic APIs to OpenGL... Read more

1
votes
Fixed

Redundant Gamma process in Texture2D.ReadPixels() when using 'Linear' Co...

Graphics - General

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Jun 28, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce:1. Download the tester-attached package(GammaIssue)2. Create a new Unity project and import the package3. Navigate ... Read more

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