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2
votes
Fixed

Using PackTextures padding invokes artifacts

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open Unity 2. Open attached project 3. Open "test" scene Expected result: In "Scene" window you will see shapes ... Read more

0
votes
Fixed

Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox

Graphics - General

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Apr 01, 2014

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Version/s: 5.0.0a4

To reproduce: 1. Import attached hdr file into unity 2. Set the import settings to advanced and the mapping to auto 3. Create a new ... Read more

0
votes
Won't Fix

Cannot render to a temporary texture in Unity 5.6.1

Graphics - General

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May 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more

0
votes
By Design

Graphics.Blit draws texture on a toolbar in the Scene view

Graphics - General

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Aug 06, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Play the scene. 4. Notice that texture is being draw... Read more

0
votes
Fixed

[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...

Graphics - General

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Dec 11, 2015

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Version/s: 5.4.0a6

To reproduce: 1. Open attached project 2. Open scene 1 3. Let it bake 4. Open clustering view 5. Crash in RenderNodeQueue::Cleanup o... Read more

0
votes
Fixed

Checking/Unchecking "Mipmaps" breaks the mipmaps

Graphics - General

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Sep 15, 2014

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Version/s: 4.5.3f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Select cubemap_arctic in project view 4. Check/Uncheck Mipmaps checkbo... Read more

0
votes
By Design

Anti-aliasing has no effect

Graphics - General

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Jul 09, 2014

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Version/s: 4.5.2f1

Anti-aliasing has no effect. To reproduce: - Open attached project and launch "scene-directional" scene - Go to Quality Setting and... Read more

0
votes
Fixed

FrameDebugger - Clipboard Icon has user feedback issues

Graphics - General

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Apr 10, 2014

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Version/s: 5.0.0a6

FrameDebugger - Clipboard Icon has user feedback issues. When user clicks on the button there is no visible feedback, so at first I... Read more

0
votes
By Design

Changing RenderSettings.fogMode at runtime works in Editor, but not in B...

Graphics - General

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May 22, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (bugFogMode.zip) 2. Open "main" scene 3. In Play mode, press any key 4. Observe... Read more

1
votes
By Design

[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...

Graphics - General

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "SkinnedMeshInstanceTests" and run it 3. Notice that there are no shadow... Read more