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Editor stutters a little bit when rotating a Camera through a script in ...
How to reproduce: 1. Open the User's attached project 2. Enter the Play Mode 3. Observe the Game window Expected result: Smooth mot... Read more
Sprite is rendered with vertical line artifacts when it's assigned to 'S...
How to reproduce: 1. Open the attached '1167669.zip' project 2. Open 'Test' scene 2. Zoom in Game Objects of Canvas in the Scene tab... Read more
Shadow rendered through objects when Cast Shadow is disabled.
Shadow rendered through objects when Cast Shadows is disabled. Steps to repro: 1. Open attached project. 2. Select the Cube game ob... Read more
Using Graphics.CopyTexture shows only grey color
To reproduce: 1. Open users attached project "CopyTexture.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Observe a grey recta... Read more
[DirectX11] Editor flickers and occasionally crashes when continuously g...
How to reproduce: 1. Open user-submitted project (WindowsScreenFreezeRepro) 2. Open scene 'Test scene' 3. Enter Play Mode Expected ... Read more
[Camera] Reset functionality doesn't work for the component.
Reset functionality doesn't work for Camera component. Steps to repro: 1. Open a new Project. 2. Select the Main Camera. 3. Change ... Read more
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro: 1. Open a new project. 2. Create a cube game object 3. Change... Read more
Occlusion&Frustum Culling does not work with LWRP
Fixed 2018.3.0b8 Read more
[Wild Crash] Editor freezes or crashes on RenderBufferManager::Textures:...
How to reproduce: 1. Create new C# script 2. Delete the same script Expected result: Script is deleted and Editor does not crash Ac... Read more
Misleading warning is thrown when enabling Soft Particles in Project Set...
How to reproduce: 1. Create a new project or open an existing one 2. Navigate to Edit -> Project Settings -> Quality 3. Enable Soft ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects