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0
votes
By Design

[HDRP] Editor freeze and crash on RtlUserThreadStart after changing Refl...

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open a new Unity project with High-Definition RP template2. Select Assets/Settings/HDRenderPipelineAsset.asset3.... Read more

0
votes
Fixed

[LWRP] Real Time Directional Light only casts Shadows up to a certain range

Graphics - General

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Jul 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new LWRP Project2. Change the Directional Light mode to Realtime3. Go to the Lighting settings and unch... Read more

0
votes
Duplicate

[LWRP] Game objects are missing from the sample scene when platform is s...

Graphics - General

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more

0
votes
Fixed

Crash on CopyChannelDirect when trying to save a model

Graphics - General

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Aug 17, 2019

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Version/s: 2019.2, 2019.2.1f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the "scene" Scene in the attached "repro.zip" Unity project2. Click Tools > Load assetbundle and import ... Read more

0
votes
Duplicate

Built-in TextMesh objects get corrupted when setting the font at runtime

Graphics - General

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Sep 19, 2018

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Version/s: 2018.1.9f2

How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the TextMesh Object Expected result: the font is s... Read more

0
votes
Not Reproducible

Editor crashes in AtomicList::Load when loading a scene at runtime

Graphics - General

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Aug 01, 2018

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Version/s: 2018.2.0b8, 2018.2.1f1

To reproduce: 1. Open the attached project (only temp projects.zip)2. Open the Mech Starter Pack/Scenes/0 scene3. Add the "0" and "1... Read more

1
votes
Won't Fix

Culled reflections of Objects with Pixel-lit Shaders have artifacts when...

Graphics - General

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Jul 30, 2018

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Version/s: 2017.4.8f1

How to reproduce:1. Open the attached "TestFor1065588.zip" project2. Rotate the Scene view upwards slightly3. Notice the artifacts o... Read more

0
votes
Duplicate

[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 06, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Build and Run user's attached project for Android2. While on mobile device, use provided controls to navigate around... Read more

0
votes
Fixed

Changing Camera targettexture dynamically during frame causes Post Effec...

Graphics - General

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Feb 03, 2017

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Version/s:

Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Post... Read more

0
votes
Fixed

SkinnedMeshRenderer without bone weights is not rendered in player

Graphics - General

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Aug 03, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more

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