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0
votes
Fixed

Crash on "PackTextureAtlas" when creating an atlas of zero pixels Textur...

Graphics - General

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Jun 20, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Play the scene- Unity crashes at this point Expected result: unity should not cra... Read more

0
votes
Not Reproducible

Material asset icons are inconsistent when duplicating the same material

Graphics - General

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May 11, 2018

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Version/s: 2018.3.0a1

How to reproduce:1. Select '1' asset in Project Window2. Look at the color of the sphere3. Right-click and reimport4. Sphere color i... Read more

0
votes
Fixed

'Assertion failed: Geometry jobs should not be launched for empty tasks'...

Graphics - General

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open project2. Play 'main' scene3. Wait for about 10-20 seconds4. Notice that model starts collapsing and after some... Read more

0
votes
Fixed

[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...

Graphics - General

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May 15, 2018

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Version/s: 2017.3, 2018.1.0f2

Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more

9
votes
Fixed

Legacy cubemap crashes when parameters are changed

Graphics - General

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May 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0b3

How to reproduce:1. Open Unity and create a new project2. Create a new Legacy\Cubemap asset3. Change "Face size" parameter Expected ... Read more

0
votes
Fixed

[Android|iOS][Mac] Colors are inverted when texture is compressed with R...

Graphics - General

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May 03, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

When compressing to RGBA 16 on OSX when in OpenGL editor (not Metal) and build platform is either Android or iOS the Red and Blue ch... Read more

0
votes
By Design

[SRP] Camera.SetReplacementShader() does not work

Graphics - General

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Apr 23, 2018

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Version/s: 2018.2.0b1

To reproduce:1. Open repro project2. Play 'DemoScene' scene Expected: camera shader will be replacedActual: shader is not applied Re... Read more

0
votes
Fixed

[2019.1][Vulkan][DirectX 11] Using Models with Blend Shapes causes the S...

Graphics - General

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Mar 06, 2019

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Version/s: 2019.1.0a9, 2019.1.0b5

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity2. Open "SampleScene" scene3. Make sure the current t... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

0
votes
Fixed

Errors are thrown when model's "Scale Factor" is a high value and the In...

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more

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