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0
votes
Fixed

2019.3: Graphics.CopyTexture does not work with Texture3D

Graphics - General

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Jan 02, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Reproduction steps: 1. Open project in "MyRepro.zip" 2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Text... Read more

0
votes
By Design

Light probe group remains visible even after deleting it

Graphics - General

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Feb 04, 2020

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Version/s: 2019.3.0f6

Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reprodu... Read more

0
votes
Fixed

[DXR] GPU Memory leak when building RayTracingAccelerationStructure

Graphics - General

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Jan 27, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Download "DXRMemoyLeak.zip" project 2. Set Graphics API to DirectX12 3. Enter the PlayMode -> select "DXRTest" ... Read more

0
votes
By Design

Physics.BakeMesh called on the same mesh from multiple threads can lead ...

Graphics - General

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Apr 29, 2020

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Version/s: 2019.3.10f1, 2019.3.11f1, 2020.1.0b4, 2020.2.0a5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode Expected result: Editor doesn't... Read more

0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps: 1. Open the user's attached project "New Unity Project.zip" 2. In the Hierarchy window disable the "Cube" GameOb... Read more

0
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Sep 23, 2019

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Version/s: 2018.4, 2019.3, 2020.1

How to reproduce: 1. Open the attached project (1186265test.zip) 2. Build and run the project (make sure Development Build is enable... Read more

0
votes
By Design

Cameras & Reflection Probes with Culling Masks set to Nothing are proces...

Graphics - General

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.1

Reproduction steps: 1. Open project in "CullingAndUpdate.zip" 2. Notice that "SkyboxCamera" and "Reflection Probe" have their Cullin... Read more

7
votes
Not Reproducible

Culling performance regression when spawning a large amount of primitive...

Graphics - General

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Feb 05, 2020

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Version/s: 2019.3.0a9, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "1217274.zip" project 2. Open the Profiler window 3. Ensure that M... Read more

0
votes
Fixed

Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...

Graphics - General

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Feb 18, 2020

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Version/s: 2019.2.0a7, 2019.3, 2019.3.0f6

Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more

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