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[Graphics-General] Texture and Material are not generated as children wh...
Texture and Material are not generated as children while creating Editable Copy of the font. Steps to repro: 1. Open attached proje... Read more
Editor crashes at ImageFilters::BlitMultiTap when stepping into Graphics...
Steps to reproduce: 1. Download 1004159_repro.zip and open "Test" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more
[Intel HD 520] Texture glitching when Camera is clipping object
Steps to reproduce: 1. Open attached project (OC link) 2. Load Scene Scene_Experimental 1 3. Enter Play mode Expected result: no gl... Read more
[Metal] Shader doesn't work in Standalone build with Metal Graphics API
Reproduction steps: 1. Open "MinimalRepro" project 2. See Game view shader blur 3. Build Standalone player with Metal Graphics API ... Read more
Editor crashes on D3D11CoreGetLayeredDeviceSize when 3D Object uses "Upd...
How to reproduce: 1. Open the attached "Pumpkin run crash test" Project 2. Enter Play Mode Expected result: Scene is loaded success... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip) 2. Open the "TestScene" scene 3. Select TexCou... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Open the "Tester" scene 3. Select the Rik_Wouter... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce: 1. Open user's project 2. Open scene "Demo" 3. Double click on Monkey_32Bit in the Hierarchy and it will appear in... Read more
Unity crashes when creating a Render Texture larger than 16k with Camera...
Steps to reproduce: 1. Download and open the attached project(defbug.zip) 2. Enter Playmode Expected result: Warning in the console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers