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0
votes
Fixed

Mipmaps on normal map textures are more bluish when fadeout is enabled

Graphics - General

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Jan 28, 2018

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Version/s: 2017.2.0a4, 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Select the 'bugged-fadeout-normals'3. Run through the mipmaps4. Notice that it fa... Read more

0
votes
Fixed

Texture Type changes are ignored in 2018.2

Graphics - General

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Jan 31, 2018

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Version/s: 2018.2.0a1

To reproduce:1. Open project2. Select 'WarningSign'3. Change its texture type in inspector, apply changes Expected vs Actual: change... Read more

0
votes
Fixed

[FrameDebugger] Most of the draw calls in its slider are jammed into one...

Graphics - General

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Jul 11, 2019

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Version/s: 2019.3.0a6

To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more

0
votes
Fixed

Editor lacks Render Loop Job call when using Frame Debugger to inspect d...

Graphics - General

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Jun 22, 2018

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Version/s: 2018.1.6f1

To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1059695.zip" project's SampleScene2. Move around the Scene3. Observe the odd shadows o... Read more

0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more

0
votes
Fixed

[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent te...

Graphics - General

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Jan 24, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project.2. Go to 'File > Build Settings > Player Settings'.3. Check the 'Metal Editor ... Read more

0
votes
Duplicate

After reimporting fbx asset warning appears in console and it's metafile...

Graphics - General

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Feb 02, 2018

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Version/s: 2018.1.0b5

Reproduction steps:1. Download user's project and open in Unity2. From folder of the project open the "BambooTree.fbx.meta" (with no... Read more

0
votes
Fixed

[HD SRP] Memory leak when in play mode when both game and scene views ar...

Graphics - General

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Feb 05, 2018

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Version/s: 2018.1.0b5

To reproduce:1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5.2. Make sure ... Read more

0
votes
Won't Fix

'Selection Outline' causing scene view to look completely different comp...

Graphics - General

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Feb 03, 2018

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Version/s: 5.6.4f1

Steps to reproduce:1. Open QA attached project2. Compare scene view to game view while toggling 'Selection Outline' (Scene view -&gt... Read more

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