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Mipmaps on normal map textures are more bluish when fadeout is enabled
Steps to reproduce: 1. Open user attached project 2. Select the 'bugged-fadeout-normals' 3. Run through the mipmaps 4. Notice that i... Read more
Texture Type changes are ignored in 2018.2
To reproduce: 1. Open project 2. Select 'WarningSign' 3. Change its texture type in inspector, apply changes Expected vs Actual: ch... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps: 1. Open repro scene and hit play 2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actua... Read more
SkinnedMeshRender with blend shapes gives "Thread group size must be abo...
Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more
Cannot enable Emission when using Material EnableKeyword
How to reproduce: 1. Open user's project 2. Go to Assets > Test, it should create material The material in Project Explorer looks gr... Read more
[Metal] Shader does not work on Metal and does not produce any errors or...
Steps to reproduce: 1. Open “MetalBug.zip” Unity project 2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Ex... Read more
[Metal] ScreenCapture.CaptureScreenshotAsTexture yields a transparent te...
Reproduction steps: 1. Open the attached project. 2. Go to 'File > Build Settings > Player Settings'. 3. Check the 'Metal Editor Sup... Read more
After reimporting fbx asset warning appears in console and it's metafile...
Reproduction steps: 1. Download user's project and open in Unity 2. From folder of the project open the "BambooTree.fbx.meta" (with ... Read more
[HD SRP] Memory leak when in play mode when both game and scene views ar...
To reproduce: 1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5. 2. Make sur... Read more
'Selection Outline' causing scene view to look completely different comp...
Steps to reproduce: 1. Open QA attached project 2. Compare scene view to game view while toggling 'Selection Outline' (Scene view ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Mono Scripts in Sample Scenes in URP Package Samples
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings