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0
votes
Won't Fix

Built-in shaders with alpha blending ignore blending when rendering to a...

Graphics - General

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Dec 31, 2017

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Download and open the attached project 2. Look at the game view Expected result: checkerboard texture shoul... Read more

0
votes
Not Reproducible

Unity crashes when loading a scene with a specific project at PrepareRen...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open the attached project 2. Open the Startup.unity scene 3. Play the scene (when Mixed Reality Portal is on.... Read more

0
votes
Fixed

MaterialPropertyBlock.SetTexture does not apply texture to mesh drawn wi...

Graphics - General

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Jan 16, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce: 1. Open attached “DrawMeshIntanced.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected results... Read more

0
votes
Fixed

[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Not Reproducible

[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Fixed

[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...

Graphics - General

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Jan 16, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Fixed

Crash on Material::SetFloat after calling Graphics.Blit()

Graphics - General

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Jun 15, 2019

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Version/s: 2019.1.1f1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Graphics_Blit_Crash.zip" project 2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene 3. R... Read more

2
votes
Fixed

[LWRP] Rendering not working on LRP in WebGL

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1238 Lightweight render pipeline doesn't render geometry in WebGL. This problem is occuring when built using Unity... Read more

0
votes
Fixed

Discrepancy between render texture and camera dimensions

Graphics - General

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Jan 19, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Open user attached project 2. Switch to 16:9 aspect ratio 3. "SetPixels32 called with invalid number of pixe... Read more

0
votes
By Design

Mesh Filters within Blender files are not recognized in Cloud Builds mak...

Graphics - General

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Dec 27, 2017

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open scene "1" in Assets folder 3. Add the opened scene to the Build Settings 4... Read more

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