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0
votes
By Design

[Graphics] Certain Graphics commands (SetViewport) only get applied to t...

Graphics - General

-

Feb 01, 2018

-

Version/s: 2017.3.0p3

BY DESIGN: Neither CommandBuffer.ClearRenderTarget or GL.Clear clears more than the first color buffer. We currently don't support c... Read more

0
votes
Not Reproducible

Unity crashes when loading a scene with a specific project at PrepareRen...

Graphics - General

-

Dec 27, 2017

-

Version/s: 2017.2.1f1

Steps to reproduce: 1. Open the attached project 2. Open the Startup.unity scene 3. Play the scene (when Mixed Reality Portal is on.... Read more

0
votes
Fixed

MaterialPropertyBlock.SetTexture does not apply texture to mesh drawn wi...

Graphics - General

-

Jan 16, 2018

-

Version/s: 2017.3.0a1, 2017.3.0f3

Steps to reproduce: 1. Open attached “DrawMeshIntanced.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected results... Read more

0
votes
Fixed

[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...

Graphics - General

-

Jan 16, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Not Reproducible

[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts

Graphics - General

-

Jan 16, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Fixed

[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...

Graphics - General

-

Jan 16, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
By Design

The texture of the material is being saved even when it is changed to an...

Graphics - General

-

Aug 16, 2019

-

Version/s: 2017.4.29f1, 2019.3

To reproduce: 1. Open attached project 2. Create new material 3. Set the shader to Particles/Standard Surface 4. Set Metallic textur... Read more

2
votes
By Design

Windows High DPI scaling breaks Graphics.DrawTexture

Graphics - General

-

Jun 17, 2019

-

Version/s: 2018.2.0b7, 2018.3.0f2

How to reproduce: 1. Make sure Windows DPI is not 100% or 200% (either 125%, 150%, 175%, 225%) 2. Open attached project "DPIScaling... Read more

0
votes
Fixed

Can't assign a cube render texture as a cookie to a point light

Graphics - General

-

Feb 08, 2018

-

Version/s:

Steps to reproduce: - Open "Test" Scene in attached project - Select the point light - Try to assign "Cookie_Cube_RT" in the Cook... Read more

0
votes
By Design

Mesh Filters within Blender files are not recognized in Cloud Builds mak...

Graphics - General

-

Dec 27, 2017

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open scene "1" in Assets folder 3. Add the opened scene to the Build Settings 4... Read more

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