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Console throws "Invalid antiAliasing value (must be at least 1)" error w...
How to reproduce: 1. Open Unity 2. Load user-submitted project(BugReport.zip) 3. Select 'Main Camera' 4. If no error message appeare... Read more
Memory leak in Texture2D.PackTextures() when padding is set to 1
Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode Results: Editor freezes and star... Read more
Model's texture is broken (black/glitchy) when Mesh Compression is set t...
How to reproduce: 1. Open the attached 'project-1249407.zip' project 2. Load the 'BrokenUVs' scene 3. Observe the texture of the obj... Read more
.PSD file has black texture when imported to Unity Editor
To reproduce: 1. Open Unity and create new 3D project 2. Import "LW_Tex_Sidewalk_Corner_Broken_Details.psd" to your project Expect... Read more
Calling "CommandBuffer.EndSample" after "ScriptableRenderContext.Submit"...
Reproduction steps: 1. Open "CommandBuffer.EndSample after Submit bug.zip" project* 2. "Window" -> "Frame Debugger" -> "Enable" 3. ... Read more
[macOS][Metal] Objects are rendered lighter on the Editor when 'Metal Ed...
Objects appear lighter when Metal support is used in the Editor. Steps to reproduce: 1) Open the attached project. 2) Make sure Gam... Read more
[macOS][Metal][Deferred] Skybox sometimes flickers when projector is pre...
Steps to reproduce: 1. Open attached project "Skybox_new.zip" 2. Open scene "test" 3. Build project 4. Run it on highest allowed re... Read more
Depth texture rendering through Mesh in Editor
To reproduce: Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare ... Read more
[iOS] Unity consumes more memory when allocating meshes starting from 20...
To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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