Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
Issue ID
986865
Regression
No
Maximum number (256) of shader keywords exceeded in SRP
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- On Script import/reimport MonoImporter does not generate consistent results due to updating Custom packages
- [Entities Graphics] Size of the Content Update generated folder increases when changes are made to the Scene
- In Play Mode, an extra Sync Call is made every frame when a GameObject has a Rigidbody 2D component
- Crash on block_remove when a scene is opened in a specific project
- The GameObject with a Hinge Joint Component does not return to the initial position when the Use Motor property is toggled off
fearlesshyena
Nov 02, 2020 20:32
This needs to be reopened.
Do Unity devs check the issue tracker? They should at least allow us to re-open or flag incorrectly closed issues
Hajime-Saito
Oct 03, 2020 14:46
Not fixed in 2019.4.11f1
shubhamswaraj2021
Aug 19, 2020 05:51
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
Lewnatic
Jul 19, 2020 07:15
Still not solved in 2019.3
VirtualAwakening
Mar 05, 2019 19:30
Same here!!.. using 2018.2.19f1... Has anyone found a workaround?
kersk
Dec 14, 2018 07:30
Seeing this in 2018.3.0f2
edgarhsanchez
Nov 07, 2018 01:07
Please fix this... so annoying. 2018.2.14f1
vishal_merkurgame
Oct 11, 2018 06:22
I am also getting same issue with 2018.2.11f1
bbvrdev
Aug 22, 2018 20:08
Seeing this error in 2018.2.4f1
jamesnw
Aug 08, 2018 05:19
I'm getting this same error now in 2018.2.2f1. Upgrading everything seems to have royally messed up my who project, very good.