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0
votes
By Design

Animator with enabled culling doesn't affect cloth simulation correctly

Graphics - General

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Dec 13, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that arms and legs stay stiff Reproduced with: 201... Read more

0
votes
Fixed

Materials turn white when viewed in standalone player

Graphics - General

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Dec 14, 2017

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Version/s: 2017.3.0f3

I downloaded the Viking Village sample project from the asset store and built it for Windows. When running in the player, some of th... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce:1. Open attached project2. Enter playmode and open the profiler3. Inspect Draw Calls in profilers 'Rendering' tab4.... Read more

0
votes
Fixed

Static batching not applied to 'Batching static' objects in Unity 5.4

Graphics - General

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Dec 12, 2017

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Version/s: 5.4.5p4

How to reproduce1. Open attached project2. Enter playmode3. Open profiler and select 'Rendering' tab4. Inspect amount of Draw Calls ... Read more

0
votes
Fixed

Editor crash on ExecuteRenderQueue when creating custom lights

Graphics - General

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Dec 08, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open project "crash976749.zip"2. Open "planet" scene3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more

0
votes
By Design

Material properties cannot be accessed after modifying any script or saving

Graphics - General

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Dec 18, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “Materials.zip” Unity project2. Open “Main” scene3. Change object order in Scene (or make any ot... Read more

0
votes
Won't Fix

Incorrect lighting when using multiple terrain.

Graphics - General

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Dec 20, 2017

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Version/s: 2018.1.0b1

The lighting generated for terrain looks to be incorrect and has crashed for me once. Steps to reproduce- Create a terrain in the he... Read more

1
votes
Fixed

[Metal] Crash in ReadPixelsToImage() at TextureReadbackMetal.mm:55

Graphics - General

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Dec 22, 2017

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Version/s: 2017.2.0p4

Reproduction steps:1. Open the attached project.2. Build it.3. Click "Left corner partially" a few times.- Application will crash4. ... Read more

0
votes
Duplicate

Rigged FBX model is rotated when undoing object's transform

Graphics - General

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Dec 27, 2017

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Version/s: 2018.1.0a1, 2018.1.0b1

To reproduce:1. Open project attached, test scene2. In Hierarchy window, select model1 or model23. In Inspector window, change any o... Read more

0
votes
Not Reproducible

Console throws "Invalid antiAliasing value (must be at least 1)" error w...

Graphics - General

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Dec 20, 2017

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Version/s: 2018.1.0a2, 2018.1.0a6

How to reproduce:1. Open Unity2. Load user-submitted project(BugReport.zip)3. Select 'Main Camera'4. If no error message appeared in... Read more

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