Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.1.0f2
Issue ID
1052792
Regression
No
Higher resolution Texture3D allocation takes an unreasonable amount of time
Steps to reproduce:
1. Download and open the attached project
2. Enter Playmode
3. Press "L" to create a Texture3D
Expected result: creation should not take a long time
Actual result: editor freezes up for ~1+ seconds while the Texture3D is being created
Reproduced on 2017.2.3f1, 2017.4.6f1, 2018.1.6f1, 2018.2.0b9, 2018.3.0a3
Texture in the project is created with the following settings:
Texture3D(512, 512,512, TextureFormat.RFloat, false);
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment