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[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip"2. Click on "TEST BUFFER/Add numbers" menu item two identical int arrays wi... Read more
[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Terrain Inspector ... Read more
A texture's pixels are being changed after Texture2D.Apply() is called
Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more
Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...
Reproduction steps: 1. Open the "New Unity Project.7z" project2. Open "Test" scene3. Enter Play mode4. Press "B" Expected Result: "N... Read more
[Windows] Videos are rendered in different color spaces between Editor a...
There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more
Animator with enabled culling doesn't affect cloth simulation correctly
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that arms and legs stay stiff Reproduced with: 201... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more
Stuttery image rendering with fast continuous motion
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more
Failed crunching texture error when crunching 8192px texture
To reproduce:1. Open any project2. Import attached picture PICTURE.png or any image with dimensions of 8192x81923. In image's Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks