Search Issue Tracker

1
votes
By Design

[Win] First StructuredBuffer will be deleted when calling ComputeShader....

Graphics - General

-

Nov 28, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "973508.zip"2. Click on "TEST BUFFER/Add numbers" menu item two identical int arrays wi... Read more

0
votes
Fixed

[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...

Graphics - General

-

Dec 06, 2017

-

Version/s: 2017.3.0f2

Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Terrain Inspector ... Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more

0
votes
Fixed

Assertion failed when switching to linear mode

Graphics - General

-

Dec 07, 2017

-

Version/s: 2018.1.0a7

Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more

0
votes
Won't Fix

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

-

Apr 09, 2019

-

Version/s: 2017.3.0a6, 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project2. Open "Test" scene3. Enter Play mode4. Press "B" Expected Result: "N... Read more

0
votes
Fixed

[Windows] Videos are rendered in different color spaces between Editor a...

Graphics - General

-

Jun 01, 2018

-

Version/s: 2017.3.1p3

There appears to be a break in orthogonality between how videos are rendered to the screen when using linear color space and deferre... Read more

0
votes
By Design

Animator with enabled culling doesn't affect cloth simulation correctly

Graphics - General

-

Dec 13, 2017

-

Version/s: 2017.2.0p3

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that arms and legs stay stiff Reproduced with: 201... Read more

0
votes
Duplicate

[Shuriken] Prefab with Particle System is visible in the Scene and Game ...

Graphics - General

-

Dec 08, 2017

-

Version/s: 2017.1.0b10, 2018.1.0a7

Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more

0
votes
Postponed

Stuttery image rendering with fast continuous motion

Graphics - General

-

Dec 08, 2017

-

Version/s: 5.6.4f1

Reproduction steps:1. Open the attached project.2. Play the 'Test' scene. Actual behavior:- Background will have occasional random p... Read more

8
votes
Fixed

Failed crunching texture error when crunching 8192px texture

Graphics - General

-

Dec 11, 2017

-

Version/s: 2017.3.0a7, 2017.3.0f2

To reproduce:1. Open any project2. Import attached picture PICTURE.png or any image with dimensions of 8192x81923. In image's Inspec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.